-- GENERATED SPELL FOR [Mabrian Fardawn] --


function spell0_30584(pUnit, Event) --@Cleave,n/a--
pUnit:FullCastSpellOnTarget(15284,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30584', 542, 1)
end

function spell1_30584(pUnit, Event) --@Frightening Shout,n/a--
pUnit:FullCastSpellOnTarget(19134,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30584', 6348, 1)
end

function spell2_30584(pUnit, Event) --@Mortal Strike,n/a--
pUnit:FullCastSpellOnTarget(16856,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30584', 5279, 1)
end

function spell3_30584(pUnit, Event) --@Whirlwind,Self--
pUnit:FullCastSpellOnTarget(15589,pUnit)
pUnit:RegisterEvent('Sorts_30584', 640, 1)
end

function spell4_30584(pUnit, Event) --@Whirlwind,Self--
pUnit:FullCastSpellOnTarget(13736,pUnit)
pUnit:RegisterEvent('Sorts_30584', 2000, 1)
end

function Sorts_30584(pUnit, Event)
local choix_sorts_30584 = math.random(0, 4)
if choix_sorts_30584 == 0 then
pUnit:RegisterEvent('spell0_30584', 1, 1)
end
if choix_sorts_30584 == 1 then
pUnit:RegisterEvent('spell1_30584', 1, 1)
end
if choix_sorts_30584 == 2 then
pUnit:RegisterEvent('spell2_30584', 1, 1)
end
if choix_sorts_30584 == 3 then
pUnit:RegisterEvent('spell3_30584', 1, 1)
end
if choix_sorts_30584 == 4 then
pUnit:RegisterEvent('spell4_30584', 1, 1)
end
end

function mob30584_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_30584', math.random(1500, 3000), 1)
end

function mob30584_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30584_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30584_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(30584, 1, 'mob30584_Action')
RegisterUnitEvent(30584, 2, 'mob30584_Leave')
RegisterUnitEvent(30584, 3, 'mob30584_Kill')
RegisterUnitEvent(30584, 4, 'mob30584_Die')
